/* Digital VFO with Rotation Dial File: dial.cpp Author: JF3HZB / T.UEBO Created on July 1, 2023 */ #include "dial.hpp" void LCD_setup(void) { lcd.init(); lcd.setColorDepth(16); //if (lcd.width() < lcd.height()) { lcd.setRotation(lcd.getRotation()^1); } //lcd.setRotation(1); for (int i = 0; i < 2; i++) { sprites[i].setColorDepth(lcd.getColorDepth()); sprites[i].setFont(&fonts::Font2); sprites[i].setTextDatum(textdatum_t::top_right); } int div = 1; for (;;) { sprite_height = (lcd.height() + div - 1) / div; bool fail = false; for (int i = 0; !fail && i < 2; ++i) { fail = !sprites[i].createSprite(lcd.width(), sprite_height); } if (!fail) break; for (int i = 0; i < 2; ++i) { sprites[i].deleteSprite(); } div++; } sp.setColorDepth(16); //sp.setFont(&fonts::Font6); sp.setFont(&fonts::FreeSansBold18pt7b); sp.setTextDatum(textdatum_t::middle_center); lcd.startWrite(); } void DIAL::draw(int32_t freq, int yoff) { int num; float numf; float zoom_x, zoom_y; float angle; freq=abs(freq); #ifdef MODE0 int xc = lcd.width() / 2 + hoff; int yc = voff + top_margin + (std::fmax(radiusMain, radiusSub)); float aoff = 0; #endif #ifdef MODE1 int xc = voff + top_margin + (std::fmax(radiusMain, radiusSub)); int yc = lcd.height() / 2 + hoff; float aoff = -90.0f; #endif #ifdef MODE2 int xc = lcd.width() - (voff + top_margin + (std::fmax(radiusMain, radiusSub)) ); int yc = lcd.height() / 2 + hoff; float aoff = 90.0f; #endif #ifdef MAIN_UNIT_kHz TickResoMain = 10000; TickResoSub = 1000; #endif if(TickResoSub == 10000) TickResoMain = 100000; // draw dial Background --------------------------------------------------------- #ifdef MODE0 sprites[flip].fillRect(0, voff-yoff, lcd.width(), lcd.height()-voff, DialBGCol); #endif #ifdef MODE1 sprites[flip].fillRect(voff, 0-yoff, lcd.width()-voff, lcd.height(), DialBGCol); #endif #ifdef MODE2 sprites[flip].fillRect(0, 0-yoff, lcd.width()-voff, lcd.height(), DialBGCol); #endif // draw Sub dial ---------------------------------------------------------------- #ifdef REV_DIAL angle = -resoSub * (float)( freq % (TickResoSub*10) ) / (float)TickResoSub ; #else angle = resoSub * (float)( freq % (TickResoSub*10) ) / (float)TickResoSub ; #endif sp.createSprite(1, 1); sp.clear(TickSubCol); float pvoff; if (tnSub<=0) pvoff = -0.5f; else pvoff = 0.5f; for (int i = -100; i < 100; i++) { float a = angle - (float)i * resoSub; if (a > 100 || a < -100) continue; zoom_x = (i%5 ? tickWSub : ((i % 10) ? tick5WSub : tick10WSub)); zoom_y = (i%5 ? tickLSub : ((i % 10) ? tick5LSub : tick10LSub)); sp.setPivot(0, radiusSub / zoom_y + pvoff); sp.pushRotateZoomWithAA(&sprites[flip], xc, yc - yoff, a+aoff, zoom_x, zoom_y, 0); } // draw Sub number ---------------------------------------------------------------- zoom_x = font_sizex_sub; zoom_y = font_sizey_sub; sp.createSprite(60, 28); #ifdef MODE0 if(tnSub<=0){ sp.setTextDatum(textdatum_t::top_center); sp.setPivot((float)sp.width() / 2, (radiusSub + tnSub) / zoom_y); }else{ sp.setTextDatum(textdatum_t::baseline_center); sp.setPivot((float)sp.width() / 2, (radiusSub + tnSub) / zoom_y + (float)sp.height() ); } #endif #ifdef MODE1 if(tnSub<=0){ sp.setTextDatum(textdatum_t::middle_left); sp.setPivot( (radiusSub + tnSub) / zoom_x, (float)sp.height() / 2); }else{ sp.setTextDatum(textdatum_t::middle_right); sp.setPivot( (radiusSub + tnSub) / zoom_x + (float)sp.width(), (float)sp.height() / 2); } #endif #ifdef MODE2 if(tnSub<=0){ sp.setTextDatum(textdatum_t::middle_right); sp.setPivot( -(radiusSub + tnSub) / zoom_x + (float)sp.width(), (float)sp.height() / 2); }else{ sp.setTextDatum(textdatum_t::middle_left); sp.setPivot( -(radiusSub + tnSub) / zoom_x , (float)sp.height() / 2); } #endif sp.setTextColor(NumSubCol, TFT_BLACK); for (int i = -80; i < 80; i += 10) { #ifdef REV_DIAL float a = angle + (float)i * resoSub; #else float a = angle - (float)i * resoSub; #endif if (a > 100 || a < -100) continue; sp.clear(TFT_BLACK); num = (freq/(TickResoSub*10)*10 + i + 1000)*(TickResoSub/1000) % (TickResoMain/100); #ifdef MODE0 if(tnSub<=0) sp.drawNumber( num , sp.width()>>1, 0 ); else sp.drawNumber( num , sp.width()>>1, sp.height()-1 ); #endif #ifdef MODE1 if(tnSub<=0) sp.drawNumber( num , 0, sp.height()>>1 ); else sp.drawNumber( num , sp.width(), sp.height()>>1 ); #endif #ifdef MODE2 if(tnSub<=0) sp.drawNumber( num , sp.width(), sp.height()>>1 ); else sp.drawNumber( num , 0, sp.height()>>1 ); #endif sp.pushRotateZoomWithAA(&sprites[flip], xc, yc - yoff, a, zoom_x, zoom_y, 0); } // draw Main dial ----------------------------------------------------------------------- #ifdef REV_DIAL angle = -resoMain * (float)( freq % (TickResoMain*10) ) / (float)TickResoMain; #else angle = resoMain * (float)( freq % (TickResoMain*10) ) / (float)TickResoMain; #endif sp.createSprite(1, 1); sp.clear(TickMainCol); if (tnMain<=0) pvoff = -0.5f; else pvoff = 0.5f; for (int i = -100; i < 100; i++) { float a = angle - (float)i * resoMain; if (a > 100 || a < -100) continue; zoom_x = (i%5 ? tickWMain : ((i % 10) ? tick5WMain : tick10WMain)); zoom_y = (i%5 ? tickLMain : ((i % 10) ? tick5LMain : tick10LMain)); sp.setPivot(0, radiusMain / zoom_y + pvoff); sp.pushRotateZoomWithAA(&sprites[flip], xc, yc - yoff, a+aoff, zoom_x, zoom_y, 0); } // draw Main number ---------------------------------------------------------------------- zoom_x = font_sizex_main; zoom_y = font_sizey_main; sp.createSprite(85, 28); #ifdef MODE0 if(tnMain<=0){ sp.setTextDatum(textdatum_t::top_center); sp.setPivot((float)sp.width() / 2, (radiusMain + tnMain)/zoom_y ); }else{ sp.setTextDatum(textdatum_t::baseline_center); sp.setPivot((float)sp.width() / 2, (radiusMain + tnMain)/zoom_y + (float)sp.height() ); } #endif #ifdef MODE1 if(tnMain<=0){ sp.setTextDatum(textdatum_t::middle_left); sp.setPivot( (radiusMain + tnMain) / zoom_x , (float)sp.height() / 2); }else{ sp.setTextDatum(textdatum_t::middle_right); sp.setPivot( (radiusMain + tnMain) / zoom_x + (float)sp.width(), (float)sp.height() / 2); } #endif #ifdef MODE2 if(tnMain<=0){ sp.setTextDatum(textdatum_t::middle_right); sp.setPivot( -(radiusMain + tnMain) / zoom_x + (float)sp.width(), (float)sp.height() / 2); }else{ sp.setTextDatum(textdatum_t::middle_left); sp.setPivot( -(radiusMain + tnMain) / zoom_x , (float)sp.height() / 2); } #endif sp.setTextColor(NumMainCol, TFT_BLACK); for (int i = -80; i < 80; i += 10) { #ifdef REV_DIAL float a = angle + (float)i * resoMain; #else float a = angle - (float)i * resoMain; #endif if (a > 100 || a < -100) continue; sp.clear(TFT_BLACK); #ifdef MAIN_UNIT_kHz num = abs(freq)/(100000)*100 + i*10; #else numf = ( abs(freq)/(TickResoMain*10) + i*0.1f ) * 1e-5 * TickResoMain; #endif #ifdef MODE0 if(tnMain<=0){ #ifdef MAIN_UNIT_kHz if(num>=0) sp.drawNumber( num, sp.width()>>1, 0); #else if(numf>=0) sp.drawFloat( fabs(numf), 1, sp.width()>>1, 0); #endif }else{ #ifdef MAIN_UNIT_kHz if(num>=0) sp.drawNumber( num, sp.width()>>1, sp.height()-1); #else if(numf>=0) sp.drawFloat( fabs(numf), 1, sp.width()>>1, sp.height()-1); #endif } #endif #ifdef MODE1 if(tnMain<=0){ #ifdef MAIN_UNIT_kHz if(num>=0) sp.drawNumber( num, 0, sp.height()>>1); #else if(numf>=0) sp.drawFloat( fabs(numf), 1, 0, sp.height()>>1 ); #endif }else{ #ifdef MAIN_UNIT_kHz if(num>=0) sp.drawNumber( num, sp.width(), sp.height()>>1 ); #else if(numf>=0) sp.drawFloat( fabs(numf), 1, sp.width(), sp.height()>>1 ); #endif } #endif #ifdef MODE2 if(tnMain<=0){ #ifdef MAIN_UNIT_kHz if(num>=0) sp.drawNumber( num, sp.width(), sp.height()>>1 ); #else if(numf>=0) sp.drawFloat( fabs(numf), 1, sp.width(), sp.height()>>1 ); #endif }else{ #ifdef MAIN_UNIT_kHz if(num>=0) sp.drawNumber( num, 0, sp.height()>>1 ); #else if(numf>=0) sp.drawFloat( fabs(numf), 1, 0, sp.height()>>1 ); #endif } #endif sp.pushRotateZoomWithAA(&sprites[flip], xc, yc - yoff, a, zoom_x, zoom_y, 0); } sp.setTextDatum(textdatum_t::middle_center); // draw Pointer -------------------------------------------------------------------------------------------------- sp.createSprite(1, 1); sp.clear(PointerCol); sp.setPivot(0, -0.5f); #ifdef MODE0 sp.pushRotateZoomWithAA(&sprites[flip], xc, voff-yoff, 0, WidthPointer, LenPointer, 0); #endif #ifdef MODE1 sp.pushRotateZoomWithAA(&sprites[flip], voff, yc-yoff, -90, WidthPointer, LenPointer, 0); #endif #ifdef MODE2 sp.pushRotateZoomWithAA(&sprites[flip], lcd.width()-voff, yc-yoff, 90, WidthPointer, LenPointer, 0); #endif }