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Fix for 32 bit C++ compile error.

With strict error checking, 32 bit compiles on some platforms fail with
the error:

    "error: this decimal constant is unsigned only in ISO C90"

This patch fixes the error by adding the "u" unsigned qualifier to the
integers.

Author: daniel@pocock.pro

R=jia.shao.peng@gmail.com
BUG=

Review URL: https://codereview.appspot.com/123610044
pull/567/head
Daniel Pocock 11 years ago
committed by Mihaela Rosca
parent
commit
32d7cfd381
1 changed files with 13 additions and 13 deletions
  1. +13
    -13
      cpp/test/phonenumbers/geocoding/phonenumber_offline_geocoder_test.cc

+ 13
- 13
cpp/test/phonenumbers/geocoding/phonenumber_offline_geocoder_test.cc View File

@ -49,19 +49,19 @@ const Locale kSimplifiedChineseLocale = Locale("zh", "CN");
class PhoneNumberOfflineGeocoderTest : public testing::Test {
protected:
PhoneNumberOfflineGeocoderTest() :
KO_NUMBER1(MakeNumber(82, 22123456L)),
KO_NUMBER2(MakeNumber(82, 322123456L)),
KO_NUMBER3(MakeNumber(82, 6421234567L)),
KO_INVALID_NUMBER(MakeNumber(82, 1234L)),
US_NUMBER1(MakeNumber(1, 6502530000L)),
US_NUMBER2(MakeNumber(1, 6509600000L)),
US_NUMBER3(MakeNumber(1, 2128120000L)),
US_NUMBER4(MakeNumber(1, 6174240000L)),
US_INVALID_NUMBER(MakeNumber(1, 123456789L)),
BS_NUMBER1(MakeNumber(1, 2423651234L)),
AU_NUMBER(MakeNumber(61, 236618300L)),
NUMBER_WITH_INVALID_COUNTRY_CODE(MakeNumber(999, 2423651234L)),
INTERNATIONAL_TOLL_FREE(MakeNumber(800, 12345678L)) {
KO_NUMBER1(MakeNumber(82, 22123456UL)),
KO_NUMBER2(MakeNumber(82, 322123456UL)),
KO_NUMBER3(MakeNumber(82, 6421234567UL)),
KO_INVALID_NUMBER(MakeNumber(82, 1234UL)),
US_NUMBER1(MakeNumber(1, 6502530000UL)),
US_NUMBER2(MakeNumber(1, 6509600000UL)),
US_NUMBER3(MakeNumber(1, 2128120000UL)),
US_NUMBER4(MakeNumber(1, 6174240000UL)),
US_INVALID_NUMBER(MakeNumber(1, 123456789UL)),
BS_NUMBER1(MakeNumber(1, 2423651234UL)),
AU_NUMBER(MakeNumber(61, 236618300UL)),
NUMBER_WITH_INVALID_COUNTRY_CODE(MakeNumber(999, 2423651234UL)),
INTERNATIONAL_TOLL_FREE(MakeNumber(800, 12345678UL)) {
}
virtual void SetUp() {


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