|
|
|
@ -12,94 +12,95 @@ compilation_database_folder = '' |
|
|
|
# These are the compilation flags that will be used in case there's no |
|
|
|
# compilation database set. |
|
|
|
flags = [ |
|
|
|
'-g', |
|
|
|
'-Wall', |
|
|
|
'-pthread', |
|
|
|
'-fno-strict-aliasing', |
|
|
|
'-I/usr/include/glib-2.0', |
|
|
|
'-I/usr/lib/x86_64-linux-gnu/glib-2.0/include', |
|
|
|
'-pthread', |
|
|
|
'-I../kernel-module/', |
|
|
|
'-D_GNU_SOURCE', |
|
|
|
'-D__DEBUG=1', |
|
|
|
'-D__YCM=1', |
|
|
|
'-DRTPENGINE_VERSION="dummy"', |
|
|
|
'-DRE_PLUGIN_DIR="/usr/lib/rtpengine"', |
|
|
|
'-O2', |
|
|
|
'-fstack-protector', |
|
|
|
'--param=ssp-buffer-size=4', |
|
|
|
'-Wformat', |
|
|
|
'-Werror=format-security', |
|
|
|
'-D_FORTIFY_SOURCE=2', |
|
|
|
# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which |
|
|
|
# language to use when compiling headers. So it will guess. Badly. So C++ |
|
|
|
# headers will be compiled as C headers. You don't want that so ALWAYS specify |
|
|
|
# a "-std=<something>". |
|
|
|
# For a C project, you would set this to something like 'c99' instead of |
|
|
|
# 'c++11'. |
|
|
|
'-std=c99', |
|
|
|
# ...and the same thing goes for the magic -x option which specifies the |
|
|
|
# language that the files to be compiled are written in. This is mostly |
|
|
|
# relevant for c++ headers. |
|
|
|
# For a C project, you would set this to 'c' instead of 'c++'. |
|
|
|
'-x', |
|
|
|
'c', |
|
|
|
'-g', |
|
|
|
'-Wall', |
|
|
|
'-pthread', |
|
|
|
'-fno-strict-aliasing', |
|
|
|
'-I/usr/include/glib-2.0', |
|
|
|
'-I/usr/lib/x86_64-linux-gnu/glib-2.0/include', |
|
|
|
'-pthread', |
|
|
|
'-I../kernel-module/', |
|
|
|
'-D_GNU_SOURCE', |
|
|
|
'-D__DEBUG=1', |
|
|
|
'-D__YCM=1', |
|
|
|
'-DRTPENGINE_VERSION="dummy"', |
|
|
|
'-DRE_PLUGIN_DIR="/usr/lib/rtpengine"', |
|
|
|
'-O2', |
|
|
|
'-fstack-protector', |
|
|
|
'--param=ssp-buffer-size=4', |
|
|
|
'-Wformat', |
|
|
|
'-Werror=format-security', |
|
|
|
'-D_FORTIFY_SOURCE=2', |
|
|
|
# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't |
|
|
|
# know which language to use when compiling headers. So it will guess. |
|
|
|
# Badly. So C++ headers will be compiled as C headers. |
|
|
|
# You don't want that so ALWAYS specify |
|
|
|
# a "-std=<something>". |
|
|
|
# For a C project, you would set this to something like 'c99' instead of |
|
|
|
# 'c++11'. |
|
|
|
'-std=c99', |
|
|
|
# ...and the same thing goes for the magic -x option which specifies the |
|
|
|
# language that the files to be compiled are written in. This is mostly |
|
|
|
# relevant for c++ headers. |
|
|
|
# For a C project, you would set this to 'c' instead of 'c++'. |
|
|
|
'-x', |
|
|
|
'c', |
|
|
|
] |
|
|
|
|
|
|
|
if compilation_database_folder: |
|
|
|
database = ycm_core.CompilationDatabase( compilation_database_folder ) |
|
|
|
database = ycm_core.CompilationDatabase(compilation_database_folder) |
|
|
|
else: |
|
|
|
database = None |
|
|
|
database = None |
|
|
|
|
|
|
|
|
|
|
|
def DirectoryOfThisScript(): |
|
|
|
return os.path.dirname( os.path.abspath( __file__ ) ) |
|
|
|
return os.path.dirname(os.path.abspath(__file__)) |
|
|
|
|
|
|
|
|
|
|
|
def MakeRelativePathsInFlagsAbsolute( flags, working_directory ): |
|
|
|
if not working_directory: |
|
|
|
return flags |
|
|
|
new_flags = [] |
|
|
|
make_next_absolute = False |
|
|
|
path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ] |
|
|
|
for flag in flags: |
|
|
|
new_flag = flag |
|
|
|
def MakeRelativePathsInFlagsAbsolute(flags, working_directory): |
|
|
|
if not working_directory: |
|
|
|
return flags |
|
|
|
new_flags = [] |
|
|
|
make_next_absolute = False |
|
|
|
path_flags = ['-isystem', '-I', '-iquote', '--sysroot='] |
|
|
|
for flag in flags: |
|
|
|
new_flag = flag |
|
|
|
|
|
|
|
if make_next_absolute: |
|
|
|
make_next_absolute = False |
|
|
|
if not flag.startswith( '/' ): |
|
|
|
new_flag = os.path.join( working_directory, flag ) |
|
|
|
if make_next_absolute: |
|
|
|
make_next_absolute = False |
|
|
|
if not flag.startswith('/'): |
|
|
|
new_flag = os.path.join(working_directory, flag) |
|
|
|
|
|
|
|
for path_flag in path_flags: |
|
|
|
if flag == path_flag: |
|
|
|
make_next_absolute = True |
|
|
|
break |
|
|
|
for path_flag in path_flags: |
|
|
|
if flag == path_flag: |
|
|
|
make_next_absolute = True |
|
|
|
break |
|
|
|
|
|
|
|
if flag.startswith( path_flag ): |
|
|
|
path = flag[ len( path_flag ): ] |
|
|
|
new_flag = path_flag + os.path.join( working_directory, path ) |
|
|
|
break |
|
|
|
if flag.startswith(path_flag): |
|
|
|
path = flag[len(path_flag):] |
|
|
|
new_flag = path_flag + os.path.join(working_directory, path) |
|
|
|
break |
|
|
|
|
|
|
|
if new_flag: |
|
|
|
new_flags.append( new_flag ) |
|
|
|
return new_flags |
|
|
|
if new_flag: |
|
|
|
new_flags.append(new_flag) |
|
|
|
return new_flags |
|
|
|
|
|
|
|
|
|
|
|
def FlagsForFile( filename ): |
|
|
|
if database: |
|
|
|
# Bear in mind that compilation_info.compiler_flags_ does NOT return a |
|
|
|
# python list, but a "list-like" StringVec object |
|
|
|
compilation_info = database.GetCompilationInfoForFile( filename ) |
|
|
|
final_flags = PrepareClangFlags( |
|
|
|
MakeRelativePathsInFlagsAbsolute( |
|
|
|
compilation_info.compiler_flags_, |
|
|
|
compilation_info.compiler_working_dir_ ), |
|
|
|
filename ) |
|
|
|
else: |
|
|
|
relative_to = DirectoryOfThisScript() |
|
|
|
final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to ) |
|
|
|
def FlagsForFile(filename): |
|
|
|
if database: |
|
|
|
# Bear in mind that compilation_info.compiler_flags_ does NOT return a |
|
|
|
# python list, but a "list-like" StringVec object |
|
|
|
compilation_info = database.GetCompilationInfoForFile(filename) |
|
|
|
final_flags = PrepareClangFlags( |
|
|
|
MakeRelativePathsInFlagsAbsolute( |
|
|
|
compilation_info.compiler_flags_, |
|
|
|
compilation_info.compiler_working_dir_), |
|
|
|
filename) |
|
|
|
else: |
|
|
|
relative_to = DirectoryOfThisScript() |
|
|
|
final_flags = MakeRelativePathsInFlagsAbsolute(flags, relative_to) |
|
|
|
|
|
|
|
return { |
|
|
|
'flags': final_flags, |
|
|
|
'do_cache': True |
|
|
|
} |
|
|
|
return { |
|
|
|
'flags': final_flags, |
|
|
|
'do_cache': True |
|
|
|
} |