| Author | SHA1 | Message | Date |
|---|---|---|---|
|
|
554034eb7e |
TT#106101 also turn UDP/WS receive buffer into refcounted object
Change-Id: I81fa68b07af3a87e26d031a5722dcd103a1e620e |
5 years ago |
|
|
d64c888a0e |
TT#36301 transcoding unit tests
Change-Id: If48e5afe5a343b557183b6e87441f52424dd2c6a |
8 years ago |
|
|
d10952a029 |
TT#26757 add tcp_listener framework
Change-Id: I402d36637235ba0cc03e77d426f4dd9cbc4722a9 |
8 years ago |
|
|
6d3865b971 |
Mass update - manual merge of rfuchs/socket-rework branch
This brings master up to date with branch `rfuchs/socket-rework` at commit `b1bcc096b7`. The branches have diverged too much for a proper merge, so this is a manual (squashed) merge. The old master before this merge can be found in branch `old-master-before-socket-rework` (commit `82199216b2`). This is a complete rewrite of all socket handling routines. The most important functional change is that sockets aren't indiscriminately bound to INADDR_ANY (or rather in6addr_any), but instead are always bound to their respective local interface address and with the correct address family. Side effects of this are that in multi-homed environments, multiple sockets must be opened (one per interface address and family) which must be taken into account when considering RLIMIT_NOFILE values. As a benefit, this change allows rtpengine to utilize the full UDP port space per interface address, instead of just one port space per machine. The socket abstraction also makes it possible to support RTP over TCP in the future. Change-Id: If6cf4f42136229490186d2d2482fb4fc140c2b53 |
10 years ago |
|
|
7787ad3b28 | reorder headers and fix resulting errors | 13 years ago |
|
|
60da1bc445 | mass deployment of the new "str" object - does this thing still work? | 13 years ago |
|
|
4700a6dea0 | split generic udp receiving code into udp_listener | 13 years ago |
|
|
1912346c35 | remember: git commit -a doesnt commit new files | 13 years ago |