The GLib slice allocator has been obsoleted. Having a mixture of two
allocators can lead to hidden issues on systems that use different
implementations. Take the leap and replace everything with g_new/g_free.
Change-Id: I025c8383ef47b2c2472573360407fd6a6ca339b3
In many transcoding scenarios resampling is not actually required. We
can shortcut the operation by just returning the original frame, instead
of a cloned and newly allocated one. We just need to distinguish between
the cases to determine whether the frame returned by resample_frame()
needs to be freed.
Change-Id: I3f36a46bd3b967f140c8353119fdb24ad8363c15
... so that the desired wav channel can be controlled when producing a
mixed audio file
When a mixed wav file is created, the channels in the wav container are
currently allocated in the same order as each SSRC is received, meaning
it is impossible to know which channels have been allocated to the offer
or answer side of the call. Furthermore if there is a reinvite or media
file played, these are also allocated in the order that SSRC is received
- so an "answer" could end up sharing a channel with an "offer" with no
way of knowing this.
This patch allows you to specify how many channel slots should be
allocated within the mixer, and allows you to then specify which slot is
assigned to each media in the call (this will usually be 2 slots in
total, slot 1 for answer, slot 2 for offer or vice versa).
Ported from https://github.com/sipwise/rtpengine/pull/1852Closes#1857Closes#1852
Change-Id: I010208427cabc3a48d6ef7bd3a84e9a5bdcfd492
Fix all instances of argument-less function signatures.
Fix all instances of auto-cleanup variables declared after they need to
be in scope.
Change-Id: I3a005df03ede971e08d4f62d7c7711a1913fda5e
A simple circular audio buffer that allows mixing multiple sources of
audio. Sources are tracked by SSRC and all sources are expected to
provide audio in the same format (same clock rate, channels, sample
format).
Only one consumer per buffer is supported, which is expected to retrieve
buffered audio at regular intervals (ptime) and so continuously empty
the buffer.
The first audio source to write into the buffer at the leading edge of
the circular buffer has its audio simply copied into the buffer, with
the leading edge advanced, while other later sources writing into the
buffer mixed into the existing buffered audio at their respective write
positions.
Change-Id: I0f6642b036944508f2a33420359de488ef8b991c
Starting with release 5.1, ffmpeg obsoletes the `channels` and
`channel_layout` fields, replacing them with a unified `ch_layout`
struct of type AVChannelLayout. Add wrapper defines into the
compile-time build-test headers fix_frame_channel_layout*.h to
accommodate both new and old versions.
Change-Id: I3d43b85dc3140155a61b1cf2269cda166ad88e9a