#include "codec.h"
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#include <glib.h>
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#include "call.h"
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#include "log.h"
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#include "rtplib.h"
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static codec_handler_func handler_func_stub;
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static struct codec_handler codec_handler_stub = {
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.rtp_payload_type = -1,
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.func = handler_func_stub,
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};
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static void __make_stub(struct codec_handler *handler) {
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handler->func = handler_func_stub;
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}
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static void __codec_handler_free(void *pp) {
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struct codec_handler *h = pp;
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g_slice_free1(sizeof(*h), h);
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}
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// call must be locked in W
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void codec_handlers_update(struct call_media *receiver, struct call_media *sink) {
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if (!receiver->codec_handlers)
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receiver->codec_handlers = g_hash_table_new_full(g_int_hash, g_int_equal,
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NULL, __codec_handler_free);
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// we go through the list of codecs that the receiver supports and compare it
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// with the list of codecs supported by the sink. if the receiver supports
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// a codec that the sink doesn't support, we must transcode.
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//
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// if we transcode, we transcode to the highest-preference supported codec
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// that the sink specified. determine this first.
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struct rtp_payload_type *pref_dest_codec = NULL;
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for (GList *l = sink->codecs_prefs_send.head; l; l = l->next) {
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struct rtp_payload_type *pt = l->data;
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// XXX if supported ...
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ilog(LOG_DEBUG, "Default sink codec is " STR_FORMAT, STR_FMT(&pt->encoding));
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pref_dest_codec = pt;
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break;
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}
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for (GList *l = receiver->codecs_prefs_recv.head; l; l = l->next) {
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struct rtp_payload_type *pt = l->data;
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// first, make sure we have a codec_handler struct for this
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struct codec_handler *handler;
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handler = g_hash_table_lookup(receiver->codec_handlers, &pt->payload_type);
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if (!handler) {
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ilog(LOG_DEBUG, "Creating codec handler for " STR_FORMAT, STR_FMT(&pt->encoding));
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handler = g_slice_alloc0(sizeof(*handler));
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handler->rtp_payload_type = pt->payload_type;
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g_hash_table_insert(receiver->codec_handlers, &handler->rtp_payload_type,
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handler);
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}
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// if the sink's codec preferences are unknown (empty), or there are
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// no supported codecs to transcode to, then we have nothing
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// to do. most likely this is an initial offer without a received answer.
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// we default to forwarding without transcoding.
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if (!pref_dest_codec) {
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ilog(LOG_DEBUG, "No known/supported sink codec for " STR_FORMAT, STR_FMT(&pt->encoding));
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__make_stub(handler);
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continue;
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}
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if (g_hash_table_lookup(sink->codec_names, &pt->encoding)) {
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// the sink supports this codec. forward without transcoding.
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ilog(LOG_DEBUG, "Sink supports codec " STR_FORMAT, STR_FMT(&pt->encoding));
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__make_stub(handler);
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continue;
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}
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// the sink does not support this codec XXX do something
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ilog(LOG_DEBUG, "Sink does not support codec " STR_FORMAT, STR_FMT(&pt->encoding));
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__make_stub(handler);
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}
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}
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// call must be locked in R
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struct codec_handler *codec_handler_get(struct call_media *m, int payload_type) {
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struct codec_handler *h;
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if (payload_type < 0)
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goto out;
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h = g_atomic_pointer_get(&m->codec_handler_cache);
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if (G_LIKELY(G_LIKELY(h) && G_LIKELY(h->rtp_payload_type == payload_type)))
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return h;
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h = g_hash_table_lookup(m->codec_handlers, &payload_type);
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if (!h)
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goto out;
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g_atomic_pointer_set(&m->codec_handler_cache, h);
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return h;
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out:
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return &codec_handler_stub;
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}
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void codec_handlers_free(struct call_media *m) {
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g_hash_table_destroy(m->codec_handlers);
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m->codec_handlers = NULL;
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m->codec_handler_cache = NULL;
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}
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static int handler_func_stub(struct codec_handler *h, struct call_media *media, const str *s, GQueue *out) {
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struct codec_packet *p = g_slice_alloc(sizeof(*p));
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p->s = *s;
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p->free_func = NULL;
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g_queue_push_tail(out, p);
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return 0;
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}
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void codec_packet_free(void *pp) {
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struct codec_packet *p = pp;
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if (p->free_func)
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p->free_func(p->s.s);
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g_slice_free1(sizeof(*p), p);
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}
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