If multiple pollers are in use, use a single poller per call instead of
assigning pollers round-robin to each socket used in the call.
Change-Id: Iec49bd9d2fbd75d947d6232bcccfdfe87c4c6d7c
The poller-per-thread feature was broken with a division by zero. Take
the opportunity to rework it and eliminate the poller_map object. Use a
simple array of pollers for media sockets, plus one global poller for
control sockets. In the regular case only one poller is created and
everything points to that poller. In the poller-per-thread case, one
poller per thread is created, plus one poller (also with its own single
thread) for control connections. All control sockets use the single
control poller, while all media sockets get assigned one poller from the
pool in a round-robin fashion.
closes#1801
Change-Id: Iae91a3e10b7206455c6df33b1a472254c700ce21
In the file implementations follow the rules:
1. Firstly goes the correlated header file, then one empty row.
2. Secondly go system headers, so in angle-brackets, then one empty row.
3. Thirdly, go custom header files, so in double quotes,
then one empty row.
4. If there is "xt_RTPENGINE.h", it's mentioned next, but separately,
then one empty row.
5. If there are pre-processor definitions, they are added.
6. And eventually at least one empty row before the code.
In some situations it's allowed to step aside from the rules,
when inclusions are dependent on each other, so on the sequence,
and also possibly on some inline objects definitions, but if possible
to follow the rules, it's being done.
Change-Id: Ie512a970e230fe202398656d1942e8874bb14cd9
Instead of using transcoding flag `_TRANSCODING`
on the monologue level, we have to use that on the media
level in order to properly reflect the level on which
transocding is being used, and also to be able to selectively
set this for specific media sessions.
Change-Id: I9a25dc7be24f80b2b6ada816448a67933c762d86
There's two flavours of this struct being in use, even though the
structs' signatures are the same. One contains socket_t objects, the
other contains stream_fd objects. Separate them out and be explicit
about which is which.
Change-Id: I5ef1d154cc442528149f69be2e6a02625a6c650d
Start using the media subscriptions model
(based on newly introduced `media_subscription` objects)
in scope of `stream_packet()`.
Change-Id: Ia8d9442810c4afc12b00cad8b1a354d66bb5051c
We always need to (re)set the ssrc_map_out SSRC, even for the input
context, as this SSRC is used to look up the receiving SSRC context,
where the appropriate RX stats are stored, including the payload type in
use.
Change-Id: I434c6df4761bf56e36c7267dd3a44b0bb9c9b852
Don't explicitly set the "non forwarding" flag just because an RTCP
stream is being kernelised. The distinction between RTP and RTCP,
together with zero-length outputs setting "non forwarding" automatically
takes care of it.
Change-Id: Ie363fc369b7ace21ed172a0ec141c83afd1ba21b
Make it possible for a looper thread function to break out of the loop
by returning an appropriate status code.
Change-Id: I22e7789270eed4bf3340e7dae941929de58700ea
Perform endpoint address check before doing ingress SSRC handling. We
don't want to act on an apparent SSRC change if the endpoint address
doesn't match and the packet should have been ignored.
Closes#1655
Change-Id: I251e23b1583b1916c7c4904cf40d3b37b3533117
As this is running in a separate thread now, rtpe_now needs to be set
excplicitly in each iteration.
Fix-up for 6fe9cc9
Change-Id: Icb1ec8a27389bb48ee893a9a29e4e1c11447d61c
To do the work more efficiently,
and not be dependent on the call_timer runs by poller,
we should move the ports iterations (stats update from the kernel)
functionality to a separate thread, to make it faster and
not be dependent on what happens in the `call_timer` at all.
Since it has nothing to do with the call timers.
As an additional benefit: we unload the `call_timer` runner.
Change-Id: I511529ce504ef3d29f4e9d6d731ffd470d78d27a
Due to multiple threads polling all sockets for read events, it's
possible for one socket to receive a read event in one thread, then
immediately receive another read event in another thread, resulting in
two threads reading packets from the same socket at the same time.
While this is perfectly valid and correctly handled by mutex etc, it can
result in packets being processed out of order. In media passthrough
scenarios which don't do sequencing this can result in packets being
reordered.
Using a simple atomic counter we can ensure that only one thread is
reading from any one socket at a time.
Relevant to #1638
Change-Id: I406491d6ae5e13e618e153ba5463fd9169636016
To do the work more efficiently and not be dependent on
the `call_timer` runs by poller, we should move
the releasing of sockets to a separate thread, to make it
faster and not be dependent on what happens in the `call_timer`
at all. Since it has nothing to do with the call timers.
Since now we have two queues:
- thread scope (local): ports_to_release
- global one: ports_to_release_glob
`sockets_releaser()` uses the ports_to_release_glob,
meanwhile appending in the `call_timer()` happens using the
ports_to_release.
Change-Id: Iadd966ac895b2dd64f81269d4fdf5d83747fe0b7